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profilefollowresearcher, developer, dancerwrote:
just started using yazi and immediately love it. dont know why i ever put up with gui file explorers
Blasting 1's and 0's to a far off land at the speed of light locking them in place until someone else wants to see them.
profilefollowis fighting the urge to sleepreplied to🧜profilefollowrunner. making games, music, software. getting into as much trouble as i can.:
ive been making my way through monster hunter world's iceborne expansion. lots of fun mina the hollower is near the top of my list to play soon, have fun!
profilefollowOld school metallian, hobbyist developer writing things mostly in Rust…mostlywrote:
I'm not sure the world needs another static site generator, but I made one. get-taxus.org Giving the project some TLC this week, doing some bug squashing. If you want and SSG that doesn't fight you, give it a go.
🧑‍🚀profilefollowSoftware • maker projects • music • DIY Mostly figuring things out as I go.wrote:
signals. thinking about shifting my mental framework to identify signals instead of waiting for concepts to be assembled. exploring the amount of energy and opportunities for distractions through the operations of processing what just happened and what is happening to short circuit latent and unnecessary systems. cut through the assembly processes and identify the raw signals. recognizing that naming these "raw signals" is misleading. maybe, shifting observability lower in the stack.
profilefollow#Emacsnotesfollow, dev, life, random stuff. the netherlands.wrote:
Trying tsoding/tatr idea for task tracking in the project. Instead of his C implementation asked CC to implement tatr.el. I do similar thing with vulpea, even my org notes have timestamp ids. Tatr tasks live in the repo, which is good.
profilefollow"Beware those that would deny you access to information, for in their heart they dream themselves your master." — Sid Meyerswrote:
Well, I think my IRCd (Eris v2) is close to be complete.
Error: Provider rejected the request (invalid_request_error, 400): Claude Code 2.1.75 does not support this model; version 2.1.251 or newer is required. Run 'claude update', or update the Claude desktop app, then try again. [request_id: req_011CedKqBRnC6Qr3m6nKEwNN] I’m not using Claude Code. This is how you drop the ball.
This is a very silly thing to be doing in 2026, but I finally tried some Quake 1 recently. Pretty cool, it's amazing how much it really does just end up feeling like Doom in 3D.
Since I played both Doom and Quake 2 back in the day, it does feel like I've finally bridged that gap, to where I think I understand what people mean when they talk about Romero's influence in the design.
Another thing I think it makes really clear is just how much room-over-room changes the way the game spaces feel, even if no one's actively thinking about that while they play.